Games, gamification and why we can do better

I was asked to do an impromptu lunchtime session today on a topic of my choice, which I thought would be a timely opportunity to unpack a particular bugbear of mine. And because I do so love an overworked allegory, I’ll tell you a story. People like cars. They buy […]

Academics don’t play games – do they?

It occurred to me that I haven’t really written anything on my recent adventures in gaming. Towards the end of last year when I was really starting to get interested in researching games in learning and particularly in staff development, I wrote this post on the fact that at that […]

Paper packages tied up with string

Yeah I went there. Not even sorry. Lately I’ve been musing on adaptive learning. I’m not going to talk about the Moodle lesson module, which I have a long illustrious history in hating, or proprietary solutions like Smart Sparrow or anything Adobe branded, which I also have a long illustrious […]

Thinking inside the box

I’ve been doing this PD-genre gig for close on 10 years now. And largely, my efforts have to date have focused on either satisfying the demand for F2F standalone workshops, or venturing outside the box with almost exclusively online nonstandard stuff. Which has seemed logical to me, online stuff is flexible, […]

Re: academic integrity

One of the projects I’ve been working on of late is redesigning our whole approach to academic integrity. Now, because we can’t just direct students to dontbeanidiot.org (although I dearly would love to substitute that for most policies), it’s been a fairly substantial project. How do you teach 20,000-odd students academic […]

Knowing who the Ramones are

I saw a tweet the other day lamenting that 90% of people who wear a Ramones t-shirt don’t know who the Ramones are. It struck me that this is a fairly apt metaphor for what goes on in (probably everywhere) higher education – projects instigated based on buzzwords by people […]